Active Distributed Computing Projects - Puzzles/Games |
These links take you to other project categories on this site:
Mathematics Language Art Puzzles/Games Miscellaneous Distributed Human Projects Collaborative Knowledge Bases Charity See the bottom of this page for a description of the icons on the page. |
Project Information | Project % Complete | Major Supported Platforms | ||||||||
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![]() Stage one of the project completed on August 9, 2002. 63,261,631 jobs were completed by 265 Peernode operators for this stage. Stage two of the project began on March 1, 2003. "On January 30th 2004, ChessBrain became the first distributed network to play a game against a single human opponent and earned an official Guinness World Record for 'the largest networked chess computer' in history!" 2,070 machines from over 50 countries competed against one chess Grand Master. The game ended in a draw. As of September 1, 2004, this record is an official 2005 Guiness World Record for "The World's Largest Networked Chess Computer." The project software is available as a GUI client for Windows and as a command-line client for Windows, Linux, Mac OSX and FreeBSD. Version 3.0126.02 of the Windows graphical client is available as of January 26, 2004. Version 3.0129.01 of the Linux command-line client is available as of January 29, 2004. Version 3.0124.01 of the Mac OSX command-line client is available as of January 24, 2004. The Linux client can be run on FreeBSD (if you have Linux binary compatibility loaded under FreeBSD). |
ongoing |
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![]() The project added its 3000th game to its database on September 24, 2006. The project uses the BOINC computing platform. See the BOINC platform information for the latest version of the BOINC client. |
ongoing |
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![]() On January 15, 2009, the project announced that, although the puzzle remains unsolved, Tomy has awarded a US$10,000 runner-up prize to Anna Karlsson from Lund in Sweden for the highest-scoring nearly-solved puzzle submitted so far. Anna placed all 256 pieces so that the colours and patterns matched in 467 out of 480 possible places on the Eternity II board. The US$2,000,000 prize is still available as of March 30, 2009. To participate in the project, follow the instructions on the download page. Version 2.2 of the application is available for Windows and Linux as of March 25, 2008. Join a discussion forum about the project. |
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![]() Note: this project has been inactive (and the website has been unreachable) since October 19, 2009. The project may have ended. The project uses the BOINC computing platform. See the BOINC platform information for the latest version of the BOINC client. The project runs the Sudoku application within the BOINC client. Version 5.37 of the application is available for Windows, Linux and Mac OSX as of October 12, 2007. Join a discussion forum about the project. |
1,900,700 total credits |
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![]() See the project's current results. The project uses the BOINC computing platform. See the BOINC platform information for the latest version of the BOINC client. The project runs the "NQueen@Home Project" application within the BOINC client. Version 5.10 of the application is available for Windows and Linux as of October 22, 2007. Join a discussion forum about the project. |
899,399 total credits |
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Help
Reversi find "ultra-weak" solutions
for the game Reversi
(also known as Othello). No winning strategy for the game is known except
for the simplest cases.
The project uses the BOINC computing platform. See the BOINC platform information for the latest version of the BOINC client. Version 3.01 of the project's "Reversi game solver" application is available for Windows as of May 16, 2008. Version 3.02 is available for Linux as of May 18, 2008. Join a discussion forum about the project. |
1,884,229 total credits |
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Help the
Optimal Solution Finder
find optimal solutions for various puzzle games:
To participate in the project, download a distributed.zip file from the project web page, then unzip the Project folder and run distributed.exe. You can specify a username and a team name if you wish to track your stats on the project website. You can run multiple copies of distributed.exe if your computer has more than 1 processor. The program will only use idle CPU time. When the program finishes testing a set of combinations, it will send the results to this server and request a new set. Version 1.3 and later of the program will automatically update itself for future version updates. Version 2 and later of the program will not automatically exit if it can't communicate with the project server. Version 1.3 and later also automatically runs on all available CPUs on your system. Version 2.0 of the client software is available as of July 16, 2009. |
The CCL Game and The CCL Winter Game: 278 optimal solutions found for 32 of 34 levels; Puzz Pinball and Sony Pinball: 847 optimal solutions have been found for 28 of 36 levels |
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Help the
Online Life-Like CA Soup Search
find "interesting patterns in Life-like
cellular automata by watching the evolution of random initial configurations
(known as soups). In particular, random soups are evolved until they stabilize,
and all the resulting stable patterns are uploaded to the server and
catalogued. If the initial soup lived for an exceptionally long time then it is
also uploaded to the server."
To participate in the project, follow the instructions on the download page. In particular, you need to download and install the Golly Conway's Game of Life simulator, download and install a specific version of Python, and download and install the project's soup_search.zip Python script to run in Golly. The script prompts you for a username to display on the project website and your email address (which is not displayed). The project is conducting several different census projects:
Join a discussion forum about the project. |
ongoing |
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![]() ![]() The project uses the BOINC computing platform. See the BOINC platform information for the latest version of the BOINC client. See the project's Applications page for the latest applications and versions. Join a discussion forum about the project. |
8.03% of 5,472,730,538 potential puzzles as of July 18, 2011 |
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![]() ![]() To participate in the project, register for an account on the project website, read the project's Help wiki, and ask questions in the project's forum if you still need help. Join a discussion forum about the project. |
ongoing |
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The following icons may appear in the Supported Platforms section of the table: | |||||||||||||
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